Lost
A prototype zombie game of different systems I built from scratch in Turbowarp
Mainly proof of concept
Controls
W A S D - Movement
Click - Shoot/pick up item
F - Use/equip, place structure
R - Reload
Q - Drop item
Space - Spawn zombie (They do nothing its just a pathfinding test that doesnt work)
Gameplay
F to use items
Guns use their respective ammo
Different items can be placed
Consumables restore health and energy
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